Level 25 - Other World

Video Walkthrough

Objective

Find your missing child by exploring a suburban home and its abandoned mirror-world twin, restoring power, gathering six rubies and key tools, solving arcade and console puzzles, and defeating the underground monster with a prepared toxin.

Step-by-Step Solution

  1. Start in the living room. Pick up the key from the table and unlock the front door so the police officer can leave.
  2. Go into the kitchen and take the magnet stuck on the refrigerator door.
  3. Enter the child's bedroom, open the small backpack pocket, and collect a roll of electrical tape.
  4. Return to the living room and repair the cut TV cable with the tape. Note the phone number shown on screen—you will need it later.
  5. Step into the backyard, try the shed door (it stays locked for now), then open the outdoor electrical box and collect the metal handle inside.
  6. Use that handle on the stuck drawer under the TV. Take the spare fuses and a pair of pliers from the drawer.
  7. Back in the child's room, use the pliers to pry open the closet door and grab the mop hanging inside.
  8. Slide the mop under the bed to fish out a turn key. Use the turn key on the puzzle box by the window, rearrange the tiles until the picture is complete, and collect the gears figurine.
  9. Use the pliers again on the large backpack zipper. Take the first ruby and a knife from the pocket.
  10. Return to the backyard electrical box, replace the burned fuses with the new ones, then solve the shed-door mechanism (pattern layouts can vary) to open it.
  11. Inside the shed, collect a fishing rod and a ladder. Place the gears figurine on the toolbox lock to open it and take a screwdriver.
  12. Combine the magnet with the fishing rod in your inventory to make a magnetic rod.
  13. Lean the ladder against the tree, climb up, and collect a length of wire plus a funnel.
  14. Use the knife to unlock the child's play shed. Inside, take the second ruby and a wrench.
  15. In the kitchen, pull aside the red curtain under the sink and loosen the plumbing with the wrench to free the third ruby.
  16. Back in the backyard, unscrew the metal grill covering the pool drain with the screwdriver and climb down into the Other World.
  17. In the mirrored world, search the garbage pile for a signpost. Cut open the blue trash bag with your knife to find a lock insert.
  18. Fit the insert into the gate lock, solve the sliding or rotation puzzle, then lay the signpost across the gap as a makeshift bridge and cross.
  19. At the cafe parking area, open the car trunk and collect a rope and a crowbar.
  20. In the garbage lot, pry open the wooden crate with the crowbar to get a jerrycan and a scrub brush. Use the rope to climb down the hole.
  21. Near the stairs below, scrape away the leaves with your knife to find a medallion. Approach the red monster carefully and pick up the joystick lying nearby.
  22. Climb back to the garbage area, place the medallion on the statue, solve its puzzle, and collect the fourth ruby plus a flashlight.
  23. At the cafe payphone, dial the number you saw on the TV at home. Collect the coins that drop.
  24. At the fuel pump, insert the coins and use the empty jerrycan to buy gasoline. Pour the fuel into the generator through the funnel and start the machine.
  25. With power restored, take a game cartridge and a key from the snack machine.
  26. Use the magnetic fishing rod on the drain grate near the cafe entrance to pull up another key.
  27. Unlock the cafe game-room door, plug in the joystick, clear the mini-game on the arcade cabinet, and collect the remote control. Grab the oil can beside the machine.
  28. Return to your backyard barbecue. Oil the stuck latch, open the grill, and take a handle plus a box of matches.
  29. In the child's closet, unlock the small box with the cafe key. Collect the fifth ruby, a toy car, and a feed container.
  30. In the cafe kitchen, pour bottled water into the kettle and light the stove with matches to boil it. Take the hot kettle.
  31. Back home in the kitchen, use the barbecue handle to open the fridge. Pour boiling water onto the frozen meat, then cut a slice with your knife.
  32. Wire the meat slice onto the toy car so it becomes bait on wheels.
  33. In the living room, insert the snack-machine cartridge into the console, clear the on-screen puzzle, and collect spare batteries plus the sixth ruby.
  34. Combine the remote control with the fresh batteries and pair it with the toy car so you can drive it remotely.
  35. Place all six rubies into the shelf box and solve the gem-path puzzle (routes may differ slightly between playthroughs). Collect the special game cartridge inside.
  36. In the child's room, load the cartridge into the handheld console. Follow the directional prompts to clear the mini-game, open the tank, pour in the feed, and retrieve a UV lamp bulb.
  37. Install the UV bulb into your flashlight. Shine it on the wall drawings in the child's room and memorize the revealed code: 495.
  38. Return underground to the Other World and release the remote-controlled toy car as bait.
  39. Inside the pharmacy area, collect baking soda and a soft drink. Enter code 495 on the locked case to obtain a syringe.
  40. Pour the baking soda and soft drink onto the rusted escalator cover, scrub it clean with the brush, then solve the block-path puzzle—guide only one block to the finish, not all of them.
  41. Ride the escalator up, pry the doors open with the crowbar, cut the cabinet seal with your knife, and draw poison into the syringe.
  42. Approach the monster and inject the poison. Once it collapses, rescue your child and complete Level 25 - Other World.

💡 Tips & Tricks

  • Write down the TV phone number and the UV wall code (495) as soon as you see them—both are required much later.
  • Six rubies are scattered across both worlds; you cannot open the shelf box until every ruby is collected.
  • Combine items in inventory early: magnet + fishing rod, batteries + remote, meat + wire + toy car.
  • Several door and tile puzzles use randomized layouts—match shapes and colors instead of memorizing a fixed sequence.
  • In the escalator block puzzle, the goal is to deliver a single block to the end, not clear every piece.
  • Keep the crowbar, knife, and oil can handy—they unlock multiple sealed containers late in the level.
  • Power the generator before expecting the snack machine or arcade room to work.

⚠️ Common Mistakes

  • Forgetting to repair the TV cable, so the phone number clue never appears.
  • Leaving burned fuses in the backyard box and wondering why the shed still will not open.
  • Crossing into the Other World without the knife, wrench, screwdriver, and magnetic rod ready.
  • Calling a wrong number at the cafe because the TV clue was skipped.
  • Trying to open the ruby shelf box before all six gems are in inventory.
  • Attempting the arcade or snack machines before starting the generator.
  • Moving every block in the escalator puzzle instead of guiding only one to the exit.
  • Approaching the monster without the filled syringe.

Additional Notes

Level 25 - Other World sends you into a suburban nightmare: your child is missing, the police have no leads, and the only path forward leads through a deserted mirror of your own neighborhood. You will bounce between your house and its otherworld twin—gathering tools, restoring power, and preparing a toxin that finally lets you save your son.

What You'll Learn

  • Dual-World Exploration: Switching between the real house and the abandoned Other World to unlock shared progress
  • Tool Progression: Pliers, mop, wrench, screwdriver, crowbar, and magnetic fishing rod each open a new set of containers
  • Ruby Collection: Six gems act as a long-form checklist gating a major mid-game reward
  • Power and Fuel Systems: Replacing fuses, buying gasoline, and starting a generator before electronics work
  • Clue Chaining: A TV phone number, UV wall code, and console mini-games feed later locks
  • Remote Bait Strategy: Building a meat-baited remote car to distract the monster before the final confrontation

Core Mechanics Reinforced

  • Inventory Crafting: Magnet + rod, batteries + remote, meat + wire + car
  • Code Discovery: Numbers appear on TV screens and UV-lit drawings rather than on note cards alone
  • Environmental Repair: Tape for cables, oil for hinges, soda-and-soda rust removal on metal covers
  • Mini-Game Locks: Arcade joystick play, handheld cartridge stages, and gem-path puzzles
  • Boss Setup: The finale is prepared across many rooms—poison, syringe, and bait must all be ready first

Level Structure

  1. Suburban Home: Living room, kitchen, child's bedroom—initial tools, rubies, and TV clue
  2. Backyard and Shed: Fuse repair, tool shed, tree climb, pool entrance to the Other World
  3. Other World Streets: Gate puzzle, cafe, garbage lot, statue, generator, and arcade room
  4. Return Home Prep: Barbecue handle, boiling water, meat bait, ruby box, UV code
  5. Underground Finale: Pharmacy syringe, escalator puzzle, poison cabinet, monster rescue

Key Puzzles

  • Window Box Picture Puzzle: Opens with the turn key from under the bed
  • Shed Door Mechanism: Available after replacing backyard fuses
  • Gate Insert Lock: Requires the piece cut from the blue trash bag
  • Statue Medallion Puzzle: Rewards a ruby and the flashlight
  • Arcade Joystick Challenge: Yields the remote control after power is restored
  • Console Cartridge Puzzle: Unlocks batteries and the final ruby
  • Six-Ruby Shelf Path: Releases the special game cartridge
  • Handheld Feed Mini-Game: Produces the UV lamp and code 495
  • Escalator Block Path: Clear only one block to restore access upstairs

Difficulty

Medium to Hard - Other World has a long item chain and frequent travel between two maps. Players who track rubies, power requirements, and late-game codes will finish smoothly; rushing past the TV number or UV drawings often causes a dead end near the pharmacy.

Estimated Completion Time

35-50 minutes for first-time players, 20-30 minutes once you know the item route and which rooms to revisit after restoring power.